SPLASH 2015 (series) / SPLASH-E /
Tackling Real World Complexity in a Software Engineering Student Project - An Experience Report
Developing large-scale complex systems in student projects is not common, due to various constraints like available time, student team sizes, or maximal complexity. However, we succeeded to design a project that was of high complexity and comparable to real world projects. The execution of the project and the results were both successful in terms of quality, scope, and student/teacher satisfaction.
In this experience report we describe how we combined a variety of principles and properties in the project design and how these have contributed to the success of the project. This might help other educators with setting up student projects of comparable complexity which are similar to real world projects.
Mon 26 OctDisplayed time zone: Eastern Time (US & Canada) change
Mon 26 Oct
Displayed time zone: Eastern Time (US & Canada) change
10:30 - 12:00
Session 2SPLASH-E at Ellwood 1
Chair(s): Eli Tilevich Virginia Tech
|Tackling Real World Complexity in a Software Engineering Student Project - An Experience Report|
Christian Köppe HAN University of Applied Sciences, Leo Pruijt Hogeschool UtrechtFile Attached
|Continuous Testing in Introductory Computer Science Education|
Andrew Richardson University of British Columbia , Mira Leung University of British Columbia, Jordan Elder University of British ColumbiaFile Attached
|Teaching Code Review Management using Branch Based Workflows|
Stephan Krusche Technische Universität München, Bernd Bruegge TU Munich